Virtual Intelligence

Results: 635



#Item
361Software / Massively multiplayer online role-playing games / Artificial intelligence / Role-playing video games / Windows games / Agent-based model / Embodied agent / Neverwinter / Persistent world / Games / Neverwinter Nights / Digital media

User evaluation of virtual reporting agents Neil Madden Brian Logan University of Nottingham

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Source URL: www.cs.nott.ac.uk

Language: English - Date: 2010-04-15 08:11:35
362Agent-based model / Ambient intelligence / Intelligent agent / Virtual reality / Virtual world / Human–computer interaction / Software agent / Presence / Knowledge / Artificial intelligence / Science / Embodied agent

Keeping in Touch: Agents Reporting from Collaborative Virtual Environments Brian Logan, Mike Fraser, Daniel Fielding, Steve Benford, Chris Greenhalgh School of Computer Science and IT University of Nottingham, Nottingham

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Source URL: www.cs.nott.ac.uk

Language: English - Date: 2002-01-21 05:59:22
363Virtual reality / Sociology / Business intelligence / Market research / Interpretative phenomenological analysis / Focus group / Virtual world / Social psychology / Deindividuation / Qualitative research / Second Life / Science

A DESIGN FOR RESEARCHING VIRTUAL WORLDS OPPORTUNITIES AND LIMITATIONS Chesney, Thomas, Nottingham University Business School, Nottingham, UK, NG1 8BB, [removed] Coyne, Iain, Institute of Work, Healt

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Source URL: www.cs.nott.ac.uk

Language: English - Date: 2007-06-01 09:25:23
364Computing / User interface techniques / Gesture recognition / Virtual reality / Arduino / Gesture / Robotics / Robot / V sign / Human–computer interaction / Gestures / Electronics

(IJARAI) International Journal of Advanced Research in Artificial Intelligence, Vol. 2, No. 5, 2013 Gesture Controlled Robot using Image Processing Harish Kumar Kaura1, Vipul Honrao2, Sayali Patil3, Pravish Shetty4, Depa

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Source URL: thesai.org

Language: English - Date: 2013-07-10 14:48:33
365Ethology / Artificial intelligence / Gender / Sociology / Physical attractiveness / Embodied agent / Agent-based model / Uncanny valley / Sexual dimorphism / Behavior / Science / Social psychology

Gendering the Machine: Preferred Virtual Assistant Gender and Realism in Self-service Jeunese Payne1, Andrea Szymkowiak1, Paul Robertson1, and Graham Johnson2 1 University of Abertay Dundee, Dundee DD1 1HG, UK

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Source URL: www.cl.cam.ac.uk

Language: English - Date: 2014-06-04 16:40:29
366Artificial intelligence / User interface techniques / Visual effects / Virtual reality / Multi-agent systems / Agent-based model / NetLogo / Simulation / 3D modeling / Computing / Reality / 3D computer graphics

A Wireless Software Architecture for Fast 3D Rendering of Agent-Based Multimedia Simulations on Portable Devices S. Cacciaguerra, M. Roccetti, M. Roffilli A. Lomi

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Source URL: www.cs.unibo.it

Language: English - Date: 2003-12-30 08:42:36
367Virtual reality / Human communication / User interface techniques / Dialog system / Embodied agent / User interface / Human–computer interaction / Interaction design / Human factors / Human–computer interaction / Multimodal interaction / Artificial intelligence

PHOTOPAL: Companionship, Sharing and the Digital Echo Oli Mival, Brian O’Keefe, Jay Bradley, Nena Roa Seiler & David Benyon Centre for Interaction Design Napier University, Edinburgh, EH10 5DT [removed] - b.

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Source URL: researchrepository.napier.ac.uk

Language: English - Date: 2011-01-11 23:55:31
368Gesture recognition / Gesture / Neural network / Musical gesture / Vision / Artificial intelligence / Computing / Computational neuroscience / Virtual reality / User interface techniques

Proceedings of the International Conference on Machine Vision and Machine Learning Prague, Czech Republic, August 14-15, 2014 Paper No. 59 Cascading Neural Networks for Upper-body Gesture Recognition Ra’eesah Mangera,

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Source URL: researchspace.csir.co.za

Language: English - Date: 2014-12-03 16:55:17
369Virtual reality / Archives & Museum Informatics / Mixed reality / New media art / Ambient intelligence / Semantic Web / Tangible user interface / Geographic information system / New media art journals / Human–computer interaction / User interface techniques / Software

KNOWLEDGE SPACES – EXPERIENCE BASED LEARNING AND CULTURAL EDUCATION IN THE MEDIA AGE Wolfgang Strauss, Monika Fleischmann & Jochen Denzinger Fraunhofer Institute for Media Communication, Media

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Source URL: www.archimuse.com

Language: English - Date: 2011-09-09 18:19:44
370Visual arts / American art / Contemporary art / Immersion / New media / Time / Virtual world / ViEWER / Ambient intelligence / Virtual reality / Digital media / Emerging technologies

3rd European Immersive Education Summit

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Source URL: jied.org

Language: English - Date: 2014-01-31 16:36:42
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